After some experiments with Papervision, I must say it is not difficult to use and is really handy. I am trying to build a room and put up some pillars in it. The following is what I have done so far:
Walk with arrow keys, turn around with ur mouse.
The room basically is made up of several Plane objects, and the pillar with Cylinder object.
I come across several problems:
- the rendering of the pillar sometimes got “confused” with the walls, ceiling and floor, as below. I am not sure where the problem lies….and I find that this is particularly the problem with Cylinders, but less with cubes and spheres…
- I am not sure if there is a way of filling the objects with a bitmap like tiles but not stretch the bitmap to cover the whole surface?
- seems to me I cannot find a decent tutorial from the official site or any place like a forum for discussion (besides osflash list). I did go to http://forum.papervision3D.org but it seems it is not active….
It would be great if someone could give me some ideas about these