This is a blog about Flash & AS by betaruce :-)


October 2005
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October 7, 2005

My 1st Book in Flash~

Filed under: My Publications — betaruce @ 3:06 am

My 1st Flash book, which is in Chinese, will be published this month~ Thanks to Grandtech the publisher~
I’m writing this time with Lis and Maso, both are from Taiwan (I myself is from HK, by the way :) ).

I’ve contributed 2 chapters on the new features and AS of Flash 8, plus several chapters talking about some Flash AS examples. I hope my book can give some insights for Asian Flasher on integrating Math and Physics with Actionscripting to create special effects, stimulations and 3D.

The following is the Chinese description of the book on Grandtech’s website~





-Flash 8與ActionScript全新功能蒐錄
-Flash Lite手機遊戲製作範例-危機一發

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Flash Player 8.5 + AS 3!

Filed under: Using Flash — betaruce @ 2:42 am

MM will be announcing Flash Player 8.5 and AS 3 soon (yes shortly after the official release of Flash 8 ) !!
Read the following passage which is a quote from the above MM site. We can have a look at the new Flash Player 8.5 which includes AS 3 on 17 Oct (coincide with the Macromedia MAX Developers Conference). Flash Player 8.5 will be scheduled to ship with the Flex 2 product line.

A New Foundation for Rich Internet Applications: Flash Player 8.5

Flash Player, the backbone of the Flash Platform, will also be evolving to provide the foundation for the Flex 2 product line and next-generation RIAs. Over the years the player, which began primarily as a client for playing animation, incrementally extended its scripting language (ActionScript) by adding support for portions of the ECMAScript standard (the same standard that drives the development of JavaScript). By the release of Flash Player 7, ActionScript implemented the vast majority of the ECMA standard. With Flash Player 8.5 (scheduled to ship with the Flex 2 product line), we will be introducing ActionScript 3.0, a powerful object-oriented programming language designed for productivity and performance and based on the next generation of the ECMAScript standard.

Flash Player 8 (released in September of 2005) makes great advances in the rendering engine, introducing a set of extended expressiveness capabilities (filters, advanced gradient controls, rendering performance, and so forth), and video support enhancements (higher quality codec, alpha channel support, and so forth) that are unparalleled on the web today. Flash Player 8 also greatly improves the APIs that allow a developer to communicate between applications running in the player, the browser’s HTML document object model, and associated JavaScript functions, making it easier for developers to add Flash components to their existing web applications.

Flash Player 8.5 builds on the advances in Flash Player 8 by focusing on improving script execution on the virtual machine. In fact, it includes a brand new, highly-optimized ActionScript Virtual Machine (AVM) known as AVM2. AVM2 is built from the ground up to work with the next generation of ActionScript 3.0 to support the needs of RIA developers. The new virtual machine is significantly faster, supports full runtime error reporting and industry-standard debugging. It includes binary socket support, allowing developers to extend the player to work with any binary protocol. Flash player 8.5 will also contain AVM1, which executes ActionScript 1.0 and 2.0 code, for backward-compatibility with existing and legacy content.

With ActionScript 3.0, we have achieved more than simple compliance with the ECMAScript standard; Macromedia now chairs the ECMAScript committee and helps drive its evolution. ActionScript 3.0 features a compilation mode for stronger compile-time type checking that provides the benefits of languages such as Java or C#. It supports new features to streamline data manipulation, including the E4X (ECMAScript for XML) standard, which extends the language and adds XML as a native data type allowing developers to more naturally interact with and manipulate XML. It adds regular expressions support for better text parsing and processing. It sheds some of the ad hoc event handling schemes in the old virtual machine in favor of a unified model based on the W3C DOM Events standard. And it has significantly updated APIs aimed at the application developer audience.

For a complete overview of the new capabilities, stay tuned as we release an overview of ActionScript 3.0 and the Flash Player 8.5 alpha.

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